German Artist and Composer.
I created two games with the GDevelop game engine.
For my games I create all assets by myself and I compose the music.
(But I am not the creator of the used fonts).
I don't use any AI to create my works!
Look in the credits in each title for more information.
1. "Tellerrand - Rim Of The Plate" / A Sci Fi short story ."
An art game about the philosophical meaning of human existence in our universe, devided in four chapters. Made for the "GDevelop Big Game Jam 5" / Theme: Unstable. Playthrough time aproximately: 7 minutes.
"Tellerrand" (playable on itch.io)
2. "Heidi Moombootz"
Unfortunately I can't upload here my "Heidi Moombootz" game because it is too big / it has too many assets.
"Heidi Moombootz" is a cozy, modern pixel artstyle game about a group of baby animals who want to set up a strawberry farm. A friendly story-platformer game with five cute playable characters and light farming elements. It combines the perspectives: top-down and side-scroll. Available in english and german language. (Playthrough time aproximately: 2 – 3 hours.)